Motion capture

Results: 375



#Item
51Interactive 3D Facial Expression Posing through 2D Portrait Manipulation Tanasai Sucontphunt∗ Zhenyao Mo †  Ulrich Neumann‡

Interactive 3D Facial Expression Posing through 2D Portrait Manipulation Tanasai Sucontphunt∗ Zhenyao Mo † Ulrich Neumann‡

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Source URL: graphics.cs.uh.edu

Language: English - Date: 2015-12-21 18:42:14
52Proceedings of the 2010 Conference on New Interfaces for Musical Expression (NIME 2010), Sydney, Australia  Musical Exoskeletons: Experiments with a Motion Capture Suit Nick Collins, Chris Kiefer, Zeeshan Patoli, Martin

Proceedings of the 2010 Conference on New Interfaces for Musical Expression (NIME 2010), Sydney, Australia Musical Exoskeletons: Experiments with a Motion Capture Suit Nick Collins, Chris Kiefer, Zeeshan Patoli, Martin

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Source URL: www.educ.dab.uts.edu.au

Language: English - Date: 2010-06-24 04:19:52
53AXIS Video Capture Driver  AXIS Video Capture Driver User’s Manual

AXIS Video Capture Driver AXIS Video Capture Driver User’s Manual

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Source URL: www.axis.com

Language: English - Date: 2008-02-01 05:40:58
541  Event-based, 6-DOF Camera Tracking for High-Speed Applications Abstract—In contrast to standard cameras, which produce frames at a fixed rate, event cameras respond asynchronously to pixel-level brightness changes,

1 Event-based, 6-DOF Camera Tracking for High-Speed Applications Abstract—In contrast to standard cameras, which produce frames at a fixed rate, event cameras respond asynchronously to pixel-level brightness changes,

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Source URL: rpg.ifi.uzh.ch

Language: English - Date: 2016-07-15 03:40:35
55Trade-offs between Responsiveness and Naturalness for Player Characters Aline Normoyle ∗ University of Pennsylvania Sophie J¨org† Clemson University

Trade-offs between Responsiveness and Naturalness for Player Characters Aline Normoyle ∗ University of Pennsylvania Sophie J¨org† Clemson University

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Source URL: www.alinenormoyle.com

Language: English - Date: 2014-11-12 09:46:55
56Exploiting Motion Capture for Virtual Human Animation Data Collection and Annotation Visualization Alexis Heloir1 , Michael Neff 2 , Michael Kipp1 1  1

Exploiting Motion Capture for Virtual Human Animation Data Collection and Annotation Visualization Alexis Heloir1 , Michael Neff 2 , Michael Kipp1 1 1

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Source URL: embots.dfki.de

Language: English - Date: 2010-06-16 04:49:07
    57knowledge transfer project  Physics-based character animation  Motion

    knowledge transfer project Physics-based character animation Motion

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    Source URL: gate.gameresearch.nl

    Language: English - Date: 2013-11-25 03:28:04
    582-Point-based Outlier Rejection for Camera-IMU Systems with applications to Micro Aerial Vehicles Chiara Troiani1 , Agostino Martinelli1 , Christian Laugier1 and Davide Scaramuzza2 Abstract— This paper presents a novel

    2-Point-based Outlier Rejection for Camera-IMU Systems with applications to Micro Aerial Vehicles Chiara Troiani1 , Agostino Martinelli1 , Christian Laugier1 and Davide Scaramuzza2 Abstract— This paper presents a novel

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    Source URL: rpg.ifi.uzh.ch

    Language: English - Date: 2014-03-06 16:46:07
    59™  Measure and visualize your swing in full 3D. 120

    ™ Measure and visualize your swing in full 3D. 120

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    Source URL: www.gearssports.com

    Language: English - Date: 2016-03-11 15:25:07
    60   IVA09 Schedule     9  9.30 

      IVA09 Schedule     9  9.30 

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    Source URL: iva09.dfki.de

    Language: English - Date: 2009-09-22 05:41:56